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  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell differnent heights.  The height of the drops on the bottom row were 5 cm, second row from the bottom is 15 cm, third row from the bottom is 20, the top row is 30 cm.  There drops all fell onto a flat paper surface.
    bloodsplatter-20cm-calibration_0216.jpg
  • A drop of milk splashes as it hits a shallow dish of coffee. The action is frozen in time with a high-speed flash with a duration of 1/20,000th of a second. The impact of the milk droplet creates a unique crown shaped splash.
    K09dripsplh002.jpg
  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell 20 cm onto a flat paper surface.
    bloodsplatter-20cm_0208.jpg
  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell 20 cm onto a paper surface angled at 45 degrees to the horizontal.
    bloodsplatter-20cm-45deg_0202.jpg
  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell 20 cm onto a flat paper surface.
    bloodsplatter-21cm_0188.jpg
  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell 20 cm onto a flat paper surface.
    bloodsplatter-21cm_0186.jpg
  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell 20 cm onto a paper surface angled at 75 degrees to the horizontal.
    bloodsplatter-20cm-75deg_0199.jpg
  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell 20 cm onto a paper surface angled at 45 degrees to the horizontal.
    bloodsplatter-20cm-45deg_0201.jpg
  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell 20 cm onto a flat paper surface.
    bloodsplatter-100cm_0196.jpg
  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell 20 cm onto a flat paper surface.
    bloodsplatter-20cm_0193.jpg
  • Blood droplet. In forensic science, the pattern created by projected blood is analyzed to determine information about the origin on the body, the weapon used and the number of blows, the relative position of the victim and assailant, and the sequence of events. This is a single drop that fell 20 cm onto a paper surface angled at 80 degrees to the horizontal.
    bloodsplatter-20cm-80deg_0204.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03098.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03067.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips008.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips003.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02802.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02768.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03236.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips007.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips005.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02832.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02816.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02792.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02780.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02776.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03198.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03088.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03076.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips016.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips017.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips014.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips013.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips011.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips010.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips009.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips004.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips018.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips001.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips002.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02770.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips012.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02868.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02795.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips015.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips006.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02808.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03268.jpg
  • A drip of water splashes as it hits a shallow dish of water.  The action is frozen in time with a high-speed flash with a duration of 1/20,000th of a second.  The impact of the water droplet creates a unique crown shaped splash.
    070227drip0449.jpg
  • A drip of water splashes as it hits a shallow dish of water.  The action is frozen in time with a high-speed flash with a duration of 1/20,000th of a second.  The impact of the water droplet creates a unique crown shaped splash.
    070227drip0427.jpg
  • A drip of water splashes as it hits a shallow dish of water.  The action is frozen in time with a high-speed flash with a duration of 1/20,000th of a second.  The impact of the water droplet creates a unique crown shaped splash.
    070227drip0319.jpg
  • A feather is dropped.  The motion is recorded with a strobe light that flashes 30 times a second (30 Hz).  The falling feather quickly is slows by air friction and reaches its terminal velocity.
    k13-best-feather-drop.jpg
  • A feather is dropped.  The motion is recorded with a strobe light that flashes 30 times a second (30 Hz).  The falling feather quickly is slows by air friction and reaches its terminal velocity.
    K13-best-feather04.jpg
  • A green apple is dropped in water, creating a splash.
    K09watersplash5496.jpg
  • A tomato is dropped in water, creating a splash.
    K09watersplash5436.jpg
  • A stone is dropped in water, creating a splash.
    K09watersplash5377.jpg
  • A lemon is dropped in water, creating a splash.
    K09watersplash5511.jpg
  • An apple is dropped in water, creating a splash.
    K09watersplash5508.jpg
  • A lemon is dropped in water, creating a splash.
    K09watersplash5512.jpg
  • An ice cube is dropped in water, creating a splash.
    K09watersplash5407.jpg
  • An ice cube is dropped in water, creating a splash.
    K09watersplash5414.jpg
  • A stone is dropped in water, creating a splash.
    K09watersplash5343.jpg
  • A pin is dropped and photographed with stroboscopic motion. In this photograph the strobe is flashing 3200 times a min.
    pin_00147_RT8.jpg
  • Falling toast photographed with a 25 hz strobe.  That is the flash is set off 25 times a second..The falling toast is said to always land buttered side down.
    K12-strobotoast7818.jpg
  • Falling toast photographed with a 25 hz strobe.  That is the flash is set off 25 times a second..The falling toast is said to always land buttered side down.
    K12-strobotoast7840.jpg
  • Falling toast photographed with a 25 hz strobe.  That is the flash is set off 25 times a second..The falling toast is said to always land buttered side down.
    K12-strobotoast7838.jpg
  • Falling toast photographed with a 25 hz strobe.  That is the flash is set off 25 times a second..The falling toast is said to always land buttered side down.
    K12-strobotoast7837 copy.jpg
  • Falling toast photographed with a 25 hz strobe.  That is the flash is set off 25 times a second..The falling toast is said to always land buttered side down.
    K12-strobotoast7817.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy04A.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy05B.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy04B.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy04C.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy03C.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy03B.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy02A.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy05A.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy03A.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy02B.jpg
  • X-ray of the seedpod of an opium poppy (Papaver somniferum), an annual garden ornamental and a source of opiate narcotics.
    K15X-poppy02C.jpg
  • Marshmallows are placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the marshmallows to expand.  The trapped air expands to many the original volume and the marshmallows grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-marshmallow005.JPG
  • Marshmallows are placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the marshmallows to expand.  The trapped air expands to many the original volume and the marshmallows grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-marshmallow007.JPG
  • Marshmallows are placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the marshmallows to expand.  The trapped air expands to many the original volume and the marshmallows grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-marshmallow001.JPG
  • Japanese Red Maple Leaves (Acer palmatum). This common decorative tree drops its characteristic red leaves all at once usually during a hard rain in the fall.
    IMG_3781.jpg
  • A balloon is placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the balloon to expand.  The trapped air expands to many the original volume and the balloon grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-pink-balloon001.JPG
  • Marshmallows are placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the marshmallows to expand.  The trapped air expands to many the original volume and the marshmallows grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-marshmallow006.JPG
  • Marshmallows are placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the marshmallows to expand.  The trapped air expands to many the original volume and the marshmallows grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-marshmallow004.JPG
  • Marshmallows are placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the marshmallows to expand.  The trapped air expands to many the original volume and the marshmallows grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-marshmallow002.JPG
  • A balloon is placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the balloon to expand.  The trapped air expands to many the original volume and the balloon grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-pink-balloon002.JPG
  • Marshmallows are placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the marshmallows to expand.  The trapped air expands to many the original volume and the marshmallows grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-marshmallow008.JPG
  • Marshmallows are placed in a vacuum chamber and the air is removed.  As the air is removed the pressure drops causing the air trapped in the marshmallows to expand.  The trapped air expands to many the original volume and the marshmallows grows in size.  This image is part of a series taken at different vacuum pressures.
    K12vac-marshmallow003.JPG
  • Taughannock Falls is the highest waterfall in western New York with a 215 foot sheer drop. This waterfall is located near Ithaca, New York.
    K09taughannock0001.jpg
  • A child experimnets with dropping mentos mints into diet soda.  A physical reaction where candy mint mentos are dropped into diet soda.  The sugar coatings on the mints acts like a perfect nucleation site for the dissolved carbon dioxide in the soda to turn into bubbles.  The result is the majority of the carbon dioxide changes from liquid to gas form in just a few seconds.  This sudden change of phase causes a plume of soda to be ejected from the bottle at great force causing the soda to make a fountain two meters high.
    K07HSmentos027.jpg
  • A physical reaction where candy mint mentos are dropped into diet soda.  The sugar coatings on the mints acts like a perfect nucleation site for the dissolved carbon dioxide in the soda to turn into bubbles.  The result is the majority of the carbon dioxide changes from liquid to gas form in just a few seconds.  This sudden change of phase causes a plume of soda to be ejected from the bottle at great force causing the soda to make a fountain two meters high.
    K07HSmentos025.jpg
  • An olive is dropped into a martini glass. The action is catpured by three different high-speed flashes each set off .01 seconds apart. Each of the three different flashes had a different colored filter over it.
    martini_00007.jpg
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