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  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine911.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine910.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine907.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine854.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine845.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine841.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine840.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine908.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine853.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine913.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine912.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine909.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine850.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine848.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine852.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine851.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine846.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine847.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine844.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine843.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine842.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine839.JPG
  • The patterns in smoke are studied by illuminating the smoke with a scanning laser. The laser shows the motion in a 2D plain that is easier to study than the 3D motion. The coils represent cross section of fluid vortexes created by the convection currents from the hot smoke rising in the cool air. The source of the smoke is a stick of burning incense.
    K19Laser-Smoke6353.jpg
  • The patterns in smoke are studied by illuminating the smoke with a scanning laser. The laser shows the motion in a 2D plain that is easier to study than the 3D motion. The coils represent cross section of fluid vortexes created by the convection currents from the hot smoke rising in the cool air. The source of the smoke is a stick of burning incense.
    K19Laser-Smoke6276.jpg
  • The patterns in smoke are studied by illuminating the smoke with a scanning laser. The laser shows the motion in a 2D plain that is easier to study than the 3D motion. The coils represent cross section of fluid vortexes created by the convection currents from the hot smoke rising in the cool air. The source of the smoke is a stick of burning incense.
    K19Laser-Smoke6022.jpg
  • The patterns in smoke are studied by illuminating the smoke with a scanning laser. The laser shows the motion in a 2D plain that is easier to study than the 3D motion. The coils represent cross section of fluid vortexes created by the convection currents from the hot smoke rising in the cool air. The source of the smoke is a stick of burning incense.
    K19Laser-Smoke6174.jpg
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils806.JPG
  • High viscosity honey is poured out of a 6 mm hole.  Honey will naturally start to coil when it hits a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coil-honey906.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils813.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils811.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coil-902.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils812.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils810.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coil-904.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coil-901.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils800.JPG
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03236.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03067.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02768.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03098.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02776.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03088.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02816.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02792.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02802.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03198.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03076.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02832.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02795.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02780.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02770.jpg
  • A drop of milk splashes as it hits a shallow dish of coffee. The action is frozen in time with a high-speed flash with a duration of 1/20,000th of a second. The impact of the milk droplet creates a unique crown shaped splash.
    K09dripsplh002.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02868.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02808.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03268.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips008.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips003.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips013.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips011.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips010.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips007.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips005.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips018.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips016.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips017.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips014.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips012.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips001.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips002.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips009.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips004.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips015.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips006.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0473A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0485.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0489.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0528.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0540.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3212.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3231-EditA.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0415A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations-9-images.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3232A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3236A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3285A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3353A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0491.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0553.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0257.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0490.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0543.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations-Kelido-_3285A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3281A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3303A.jpg
  • A scanning electron microscope (SEM) image of fastskin swimsuit fabric.  This fabric simulates the water flow found on the skin of sharks.  Using natural materials for insperation has lead to these modern fabrics.  This fabric allows swimmers to decrease fluid resistance and had lead swimmers to record times..This image is  2 mm wide and was imaged at 35x magnification.
    K08fastskin07lines.jpg
  • A scanning electron microscope (SEM) image of fastskin swimsuit fabric.  This fabric simulates the water flow found on the skin of sharks.  Using natural materials for insperation has lead to these modern fabrics.  This fabric allows swimmers to decrease fluid resistance and had lead swimmers to record times..The reference bar is 100 um wide and was imaged at 131x magnification.
    K08semfastskin08col.jpg
  • A scanning electron microscope (SEM) image of fastskin swimsuit fabric.  This fabric simulates the water flow found on the skin of sharks.  Using natural materials for insperation has lead to these modern fabrics.  This fabric allows swimmers to decrease fluid resistance and had lead swimmers to record times..This image is  2 mm wide and was imaged at 35x magnification.
    K08fastskin00A1c.jpg
  • A schlieren image of a candle and match.  The schlieren images identifies areas of different temperature by using the change in the index of refraction of a fluid due to a change in temperature.
    K07Sch1079.jpg
  • A schlieren image of a candle.  The schlieren images identifies areas of different temperature by using the change in the index of refraction of a fluid due to a change in temperature.
    K07Sch1045.jpg
  • A schlieren image of a hot coffee cup.  The schlieren images identifies areas of different temperature by using the change in the index of refraction of a fluid due to a change in temperature.
    K07Sch1025.jpg
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Ted Kinsman

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