Show Navigation

Search Results

Refine Search
Match all words
Match any word
Prints
Personal Use
Royalty-Free
Rights-Managed
(leave unchecked to
search all images)
{ 109 images found }

Loading ()...

  • A sheet of liquid crystals align in a magnetic field and show the highest intensity magnetic field as dark green.  This material is used to identify the location of poles on a magnet.  The magnetic field lines go from the north pole to the south pole of the magnet.
    magnetic-liquid-crystal_0130.jpg
  • A sheet of liquid crystals align in a magnetic field and show the highest intensity magnetic field as dark green.  This material is used to identify the location of poles on a magnet.  The magnetic field lines go from the north pole to the south pole of the magnet.
    magnetic-NN-liquid-crystal_0145.jpg
  • A sheet of liquid crystals align in a magnetic field and show the highest intensity magnetic field as dark green.  This material is used to identify the location of poles on a magnet.  The magnetic field lines go from the north pole to the south pole of the magnet.
    magnetic-liquid-crystal_0132.jpg
  • A sheet of liquid crystals align in a magnetic field and show the highest intensity magnetic field as dark green.  This material is used to identify the location of poles on a magnet.  The magnetic field lines go from the north pole to the south pole of the magnet.
    magnetic-liquid-crystal_0126.jpg
  • X-ray of a thermos or vacuum flask. The internal chamber (red), and the liquid that it contains, is kept hot or cold by an insulating vacuum.  The vacuum is contained in an aluminum coated glass container.  The internal walls of the flask are coated with aluminum to reflect heat that is radiated away. Most of the heat will be gained or lost through the neck of the flask. .
    K11X-thermos1.jpg
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine911.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine910.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine907.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils806.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine854.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine845.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine841.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine840.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coil-902.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine912.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine853.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine852.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine850.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils813.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils812.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils810.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coil-901.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine913.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine909.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine908.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine848.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils811.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coils800.JPG
  • High viscosity corn syrup is poured out of a 6 mm hole.  These types of liquids will naturally start to coil when they hit a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coil-904.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine851.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine846.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine847.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine844.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine843.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine842.JPG
  • .The unique fishbone pattern is created by two colliding steams of liquids.  Each stream or jet is created by a 1mm diameter nozzle.  This image if from a series of images where the velocity of the fluid jet is varied from .8 to 3 meters per second.  This pattern is currently the focus of scientists studying the strange world of fluid dynamics.  The pattern is a stable flow state that is a balance of surface tension,  viscosity, momentum, and gravity.  The fluid used in this experiment is 90% glycerol  and 10% water solution with a viscosity of 20cS.   This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 1x.  This pattern cal also be called the fish effect, herringbone effect, or the fishbone effect.
    K12glycerine839.JPG
  • High viscosity honey is poured out of a 6 mm hole.  Honey will naturally start to coil when it hits a surface.  This rope coil effect is often seen when pouring syrup on food.  This image was taken with a high speed flash at 1/40,000th of a second at at a magnification of 2x.
    K12coil-honey906.JPG
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02768.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03236.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03067.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips008.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips003.jpg
  • A drip of water splashes as it hits a shallow dish of water.  The action is frozen in time with a high-speed flash with a duration of 1/20,000th of a second.  The impact of the water droplet creates a unique crown shaped splash.
    070227drip0449.jpg
  • A drip of water splashes as it hits a shallow dish of water.  The action is frozen in time with a high-speed flash with a duration of 1/20,000th of a second.  The impact of the water droplet creates a unique crown shaped splash.
    070227drip0427.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02792.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02802.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02780.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03198.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03098.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03076.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips017.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips014.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips007.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips005.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips018.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips002.jpg
  • A spinning golf ball is flow tested in a two dimensional fluid flow. The colors relate to different pressures in the fluid. In this case the low-pressure area created by the Magnus effect contributes to the flight of the golf ball by creating lift. The rotating golf ball lift allows the ball to travel further. A high-speed flash at 1/15,000th of a second captures the action.
    golfball-hickory.jpg
  • A drip of water splashes as it hits a shallow dish of water.  The action is frozen in time with a high-speed flash with a duration of 1/20,000th of a second.  The impact of the water droplet creates a unique crown shaped splash.
    070227drip0319.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02832.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02816.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02776.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03088.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips016.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips013.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips011.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips010.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips001.jpg
  • A spinning golf ball is flow tested in a two dimensional fluid flow. The colors relate to different pressures in the fluid. In this case the low-pressure area created by the Magnus effect contributes to the flight of the golf ball by creating lift. The rotating golf ball lift allows the ball to travel further. A high-speed flash at 1/15,000th of a second captures the action.
    newgolf0055.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02770.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips012.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips009.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips004.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02868.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02808.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-02795.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips015.jpg
  • Two water drips collide.  One drip hits a surface of water and rebounds at the exact time a second drip calls.  The resulting collision makes a spray of water.  This effect is photographed with a high speed flash and is effectively frozen in time with a 1/60,000 second flash.
    K08-drips006.jpg
  • Two water drips collide. One drip hits a surface of water and rebounds at the exact time a second drip calls. The resulting collision makes a spray of water. This effect is photographed with a high speed flash and is effectively frozen in time with a 20 microsecond flash.
    K21-Double-Water-Drips-03268.jpg
  • Ice water is placed in a beaker and the air is removed in a vacuum chamber.  Then the air pressure is lower that the waters vapor pressure the liquid will boil.
    K12vac-boil-icewater004.JPG
  • The vacuum chamber setup to boil ice water in a vacuum.  Ice water is placed in a beaker and the air is removed in a vacuum chamber.  Then the air pressure is lower that the waters vapor pressure the liquid will boil.
    K12vac-boil-icewater001.JPG
  • A physical reaction where candy mint mentos are dropped into diet soda.  The sugar coatings on the mints acts like a perfect nucleation site for the dissolved carbon dioxide in the soda to turn into bubbles.  The result is the majority of the carbon dioxide changes from liquid to gas form in just a few seconds.  This sudden change of phase causes a plume of soda to be ejected from the bottle at great force causing the soda to make a fountain two meters high.
    K07HSmentos025.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0485.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0473A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0489.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0540.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3212.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3231-EditA.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3285A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0415A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0528.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3232A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3236A.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_3353A.jpg
  • Ice water is placed in a beaker and the air is removed in a vacuum chamber.  Then the air pressure is lower that the waters vapor pressure the liquid will boil.
    K12vac-boil-icewater002.JPG
  • An experiment is preformed to show how much liquid a pitcher of snow creates when it melts..This image is part of a series..
    K10snowmelt-montage1.jpg
  • An experiment is preformed to show how much liquid a pitcher of snow creates when it melts..This image is part of a series..
    K10blue-melt1.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0490.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0491.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0543.jpg
  • Here a small dish of water is mounted on a speaker and vibrated at different frequencies. At specific frequencies standing waves are created. The frequency is dependent on the depth of the water, the size of the dish, and speed of waves in the liquid. Many modes of oscillation are possible in the same dish of water. To get better lighting black ink was added to the water
    K21-water-vibrations_0553.jpg
Next
  • Facebook
  • Twitter
x

Ted Kinsman

  • Portfolio
  • Articles
  • Clients
  • About
  • Contact
  • Archive
    • All Galleries
    • Search
    • Cart
    • Lightbox
    • Client Area
  • Curriculum Vitae